Towards Semi-Automated Game Analytics: An Exploratory Study on Deep Learning-Based Image Classification of Characters in Auto Battler Games.
Jeannine ThieleElisa ThieleChristian RoschkeManuel HeinzigMarc RitterPublished in: HCI (47) (2024)
Keyphrases
- semi automated
- deep learning
- image classification
- computer games
- video games
- game play
- game playing
- game theory
- nash equilibrium
- nash equilibria
- game design
- game theoretic
- educational games
- game players
- fully automated
- serious games
- unsupervised learning
- unsupervised feature learning
- mobile games
- image representation
- feature extraction
- bag of words
- machine learning
- image features
- human players
- weakly supervised
- mental models
- sparse representation
- object recognition
- deep architectures
- data mining