Login / Signup
Startup workplace, mobile games, and older adults: a practical guide on UX, usability, and accessibility evaluation.
André de Lima Salgado
Fernanda Maciel Federici
Renata Pontin de Mattos Fortes
Vivian Genaro Motti
Published in:
SIGDOC (2019)
Keyphrases
</>
web accessibility
older adults
mobile games
user experience
smart home
government services
computer literacy
user groups
language learning
assistive technology
information technology
cognitive load