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Exploiting the limitations of spatio-temporal vision for more efficient VR rendering.
Gyorgy Denes
Kuba Maruszczyk
Rafal K. Mantiuk
Published in:
SIGGRAPH Posters (2018)
Keyphrases
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spatio temporal
real time
high quality
virtual reality
neural network
decision trees
cost effective
computationally expensive
data sets
information retrieval
computer vision
multi view
computationally efficient
single image
computer graphics