Mobile versus headworn augmented reality: How visions of the future shape, contest, and stabilize an emerging technology.
Tony C. LiaoPublished in: New Media Soc. (2018)
Keyphrases
- augmented reality
- mobile augmented reality
- virtual objects
- mixed reality
- virtual reality
- human computer interaction
- mobile devices
- input device
- mobile phone
- markerless
- user interface
- multi user
- ambient intelligence
- shape model
- real scenes
- real objects
- real environment
- interaction design
- camera tracking
- mobile applications
- fiducial markers
- context aware
- computer vision
- computer generated imagery
- molecular structures
- computer generated images
- head mounted display
- live video
- learning games
- mobile learning
- expert systems
- image processing