A game for emotional regulation in adolescents: The (body) interface device matters.
M. Dolores VaraRosa María BañosPaloma RasalAlejandro RodríguezBeatriz ReyMaja WrzesienMariano Alcañiz RayaPublished in: Comput. Hum. Behav. (2016)
Keyphrases
- computer games
- game engine
- human body
- video games
- educational games
- game playing
- game theoretic
- user interface
- game theory
- virtual characters
- game design
- perfect information
- input device
- optimal strategy
- cooperative
- game play
- game based learning
- user friendly
- action recognition
- direct manipulation
- low cost
- mobile games
- video sequences
- data conversion
- role playing
- friendly interface