Rendering of Virtual Walking Sensation by a Vestibular Display.
Koichi ShimizuVibol YemKentaro YamaokaGaku SuetaTomohiro AmemiyaMichiteru KitazakiYasushi IkeiPublished in: HCI (5) (2019)
Keyphrases
- real time
- virtual museum
- frame buffer
- multi projector
- virtual environment
- virtual reality
- computer graphics
- high fidelity
- high resolution color
- laser pointer
- augmented reality
- virtual world
- high quality
- projector camera
- d scene
- multi touch
- image generation
- image based modeling
- image based rendering
- rendered images
- virtual objects
- reference frame
- human brain
- e learning