The Social Internet of Thing (S-IOT)-Based Mobile Group Handoff Architecture and Schemes for Proximity Service.
Chung-Ming HuangChih-Hsiang ShaoShouzhi XuHuan ZhouPublished in: IEEE Trans. Emerg. Top. Comput. (2017)
Keyphrases
- management system
- internet access
- network services
- mobile networks
- internet services
- network infrastructure
- client server architecture
- value added services
- middleware architecture
- mobile users
- service management
- wireless networks
- mobile computing
- mobile communication
- mobile devices
- group dynamics
- cloud computing
- mobile services
- ubiquitous environment
- mobile environments
- future internet
- communication technologies
- online services
- mobile phone
- information services
- social networking sites
- mobile internet
- mobile applications
- wireless access
- computing environments
- social interaction
- social networks
- mobile technologies
- context aware
- network access
- heterogeneous wireless networks
- cloud services
- web services
- instant messaging
- social networking
- social media
- video on demand
- multimedia services
- tcp ip
- wireless technologies
- key management
- cellular networks
- network architecture
- smart phones
- communication systems
- resource management
- mobile learning
- session initiation protocol