Video Games and Agency in Contemporary Society.
Daniel MurielGarry CrawfordPublished in: Games Cult. (2020)
Keyphrases
- video games
- learning experience
- game play
- computer games
- game playing
- game design
- artificial intelligence
- educational games
- environmental protection
- computer supported collaboration
- educational video games
- sustainable development
- serious games
- learning tools
- game based learning
- game development
- user interface
- case study
- data mining