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StrengthGaming: Enabling Dynamic Repetition Tempo in Strength Training-based Exergame Design.

Sih-Pin LaiCheng-An HsiehYu-Hsin LinTeepob HarutaipreeShih-Chin LinYi-Hao PengLung-Pan ChengMike Y. Chen
Published in: MobileHCI (Extended Abstracts) (2020)
Keyphrases
  • case study
  • knowledge base
  • user interface
  • design process
  • information retrieval
  • artificial intelligence
  • data structure
  • object detection
  • knowledge based systems
  • training phase
  • optimal design
  • design space