A Design Science Approach To Gamify Education: From Games To Platforms.
Mazen El-MasriAli TarhiniPublished in: ECIS (2015)
Keyphrases
- design science
- serious games
- lessons learned
- digital games
- information systems
- learning games
- design decisions
- theoretical foundation
- design theory
- literature review
- games based learning
- computer games
- widely accepted
- game theory
- video games
- game design
- nash equilibria
- e learning
- game playing
- information and communication technologies
- game play
- educational technology
- design principles
- mobile learning
- higher education
- distance education
- mobile games
- hong kong
- game development
- urban planning
- virtual environment
- case study