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Sphero as an interactive tool in computer games for people with ID.
Amaia Méndez Zorrilla
Begoña García Zapirain
J. Eskubi-Astobiza
L. Fernandez-Cordero
Published in:
CGAMES (2015)
Keyphrases
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computer games
game design
video games
commercial games
educational software
educational games
digital storytelling
multimedia
human computer interaction
game play
digital games
game development
game engine
synthetic characters