It's really not a rendering bug, you see.
Andrew WooAndrew PearceMarc J. OuellettePublished in: IEEE Computer Graphics and Applications (1996)
Keyphrases
- source code
- computer graphics
- high fidelity
- texture mapping
- image based rendering
- real time
- bug reports
- high quality
- software systems
- data sets
- bug localization
- image based modeling
- databases
- image processing
- view dependent
- ray tracing
- computer vision
- ambient occlusion
- software engineering
- high resolution
- multiscale
- information systems
- graphics hardware
- artificial intelligence
- bug fix
- direct volume rendering
- cluster of workstations