The Effects of Avatar and Environment Design on Embodiment, Presence, Activation, and Task Load in a Virtual Reality Exercise Application.
Andrea BartlChristian MerzDaniel RothMarc Erich LatoschikPublished in: ISMAR (2022)
Keyphrases
- virtual reality
- virtual world
- virtual environment
- virtual training
- virtual humans
- computer interface
- computer graphics
- collaborative virtual environments
- three dimensional
- real time
- augmented reality
- photorealistic
- virtual laboratory
- virtual space
- machine learning
- virtual reality technology
- interactive virtual
- visual data mining
- human computer interaction
- multi user
- design process
- dynamic environments
- multi sensory
- mobile robot