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The Three A's of Wearable and Ubiquitous Computing: Activity, Affect, and Attention.
Kristof Van Laerhoven
Published in:
Frontiers Comput. Sci. (2021)
Keyphrases
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ubiquitous computing
human activities
ambient intelligence
context aware
everyday life
physical environment
computing devices
context awareness
activity recognition
physical world
ubiquitous systems
context aware computing
smart spaces
mobile computing
pervasive computing
physical objects
ubiquitous environment
everyday objects
artificial intelligence
ubiquitous computing environments
daily life
low cost
daily activities
smart environments
learning algorithm
computing paradigm
computer vision