Developing a Modular and Interactive Blockchain Learning Tool for Undergraduate Computer Science Programs.
Karol LejmbachDebbie PerouliPublished in: SIGCSE (2) (2023)
Keyphrases
- learning tools
- interactive multimedia
- programming exercises
- learning experience
- mobile learning
- student learning
- distance learning
- foreign language
- computer graphics
- user interaction
- educational games
- user friendly
- virtual reality
- engineering education
- organic chemistry
- modular structure
- computer supported collaborative
- video games
- concept maps
- object oriented programming
- computer based learning