Scheduling Games with Machine-Dependent Priority Lists.
Marc SchröderTami TamirVipin Ravindran VijayalakshmiPublished in: CoRR (2019)
Keyphrases
- batch processing
- round robin
- scheduling problem
- parallel machines
- manufacturing cell
- flowshop
- unrelated parallel machines
- scheduling algorithm
- wafer fabrication
- scheduling jobs
- priority scheduling
- shop floor
- game theory
- scheduling policies
- game design
- resource allocation
- scheduling decisions
- video games
- identical machines
- preventive maintenance
- resource constraints
- weighted majority
- perfect information
- game playing
- computer games
- manufacturing systems
- nash equilibrium
- flexible manufacturing systems
- release dates
- serious games
- processing times
- dynamic scheduling
- board game
- imperfect information
- game development
- cell formation
- production scheduling
- nash equilibria
- digital games
- game theoretic
- np hard