Shopping in a Pandemic: A Persuasive Game for COVID-19.
Yuchen ZhaoTerra Mae GasqueRyan J. WinsteadKevin TangDrew J. BuschMarian Dominguez-MirazoJanet MurrayPublished in: CHI PLAY (2021)
Keyphrases
- card game
- game theory
- virtual characters
- computer games
- video games
- perfect information
- game play
- educational games
- game playing
- public health
- serious games
- online shopping
- imperfect information
- neural network
- game design
- data sets
- game theoretic
- teachable agent
- nash equilibria
- game tree
- role playing
- cooperative game
- real time strategy games
- artificial intelligence
- learning games
- cooperative
- learning tools
- virtual environment
- optimal strategy
- virtual world
- learning experience