ReViVD: Exploration and Filtering of Trajectories in an Immersive Environment using 3D Shapes.
François HompsYohan BeuginRomain VuillemotPublished in: CoRR (2022)
Keyphrases
- immersive environments
- shape analysis
- shape recognition
- virtual world
- filtering algorithm
- shape model
- shape representation
- information filtering
- adaptive filtering
- motion patterns
- shape descriptors
- neural network
- image filtering
- shape description
- multiscale
- shape matching
- median filter
- learning experience
- information visualization
- moving objects
- trajectory data
- arbitrary dimension
- shape classification
- image sequences