Login / Signup

Who Believes Electronic Games Cause Real World Aggression?

Andrew K. Przybylski
Published in: Cyberpsychology Behav. Soc. Netw. (2014)
Keyphrases
  • real world
  • video games
  • wide range
  • game theory
  • data mining
  • case study
  • computer games
  • game design
  • neural network
  • machine learning
  • digital libraries
  • learning experience
  • nash equilibria
  • game development
  • learning agents