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Who Believes Electronic Games Cause Real World Aggression?
Andrew K. Przybylski
Published in:
Cyberpsychology Behav. Soc. Netw. (2014)
Keyphrases
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real world
video games
wide range
game theory
data mining
case study
computer games
game design
neural network
machine learning
digital libraries
learning experience
nash equilibria
game development
learning agents