Using everyday objects to engage students in standards education.
Margaret L. PhillipsPaul McPhersonPublished in: FIE (2016)
Keyphrases
- everyday objects
- higher education
- university level
- distance learning
- e learning
- young students
- distance education
- european higher education
- mobile learning
- educational environment
- ambient intelligence
- deaf students
- practical experiences
- formal education
- secondary school
- elementary school
- engineering education
- educational institutions
- problem based learning
- information literacy
- learning environment
- undergraduate and graduate
- learning experience
- ubiquitous computing
- classroom teaching
- student learning
- web based learning
- design studio
- learning community
- primary school
- lifelong learning
- computer science education
- special education
- learning activities
- hong kong
- teaching methods
- learning sciences
- post secondary
- smart objects
- online learning
- educational experiences
- teacher education
- collaborative learning
- educational settings
- blended learning
- mobile devices
- computer supported collaborative learning
- information and communication technologies
- science education
- intelligent tutoring systems
- intelligent systems
- learning styles
- machine learning
- grade level
- high school
- fuzzy logic
- online course
- learning process
- student engagement