Effects of Unaugmented Periphery and Vibrotactile Feedback on Proxemics with Virtual Humans in AR.
Myungho LeeGerd BruderTobias HöllererGreg WelchPublished in: IEEE Trans. Vis. Comput. Graph. (2018)
Keyphrases
- virtual humans
- visual feedback
- virtual reality
- augmented reality
- embodied agents
- virtual environment
- agent model
- computer graphics
- relevance feedback
- virtual training
- multi party
- dialogue management
- visual field
- hand held
- motion capture
- virtual world
- cognitive map
- social networks
- social skills
- feedback loop
- autonomous agents
- dynamic environments
- image processing