An architecture for outdoor wearable computers to support augmented reality and multimedia applications.
Wayne PiekarskiBruce H. ThomasDavid HepworthBernard K. GuntherVictor DemczukPublished in: KES (1999)
Keyphrases
- augmented reality
- virtual reality
- virtual objects
- markerless
- human computer interaction
- mixed reality
- real scenes
- real environment
- promising experimental results demonstrate
- computer generated images
- multimedia
- input device
- multi user
- fiducial markers
- tangible interaction
- real objects
- mobile augmented reality
- image processing