Accelerated polyhedral visual hulls using OpenCL.
Tobias DuckworthDavid J. RobertsPublished in: VR (2011)
Keyphrases
- visual hull
- image based modeling
- multi view
- convex hull
- complex objects
- human body
- point cloud
- geometric constraints
- pose estimation
- reconstruction method
- parallel algorithm
- d objects
- real world objects
- camera calibration
- three dimensional
- joint segmentation
- body parts
- shared memory
- multiple views
- shape from silhouette
- surface reconstruction
- graphics processing units
- shape from shading
- structure from motion
- viewpoint
- high quality