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Specification, Use and Impact of the Persuasive Serious Game S'TIM in a Rehabilitation Process for Patients with Dysexecutive Syndrome.

Julie GolliotMichèle TimsitCathy HerreraElodie FontugneAlexandre AbellardMichel Durampart
Published in: DH (2018)
Keyphrases
  • serious games
  • artificial intelligence
  • query language
  • health care
  • development process