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Assessing the Impact of Using Python to Teach Computational Thinking for Remote Schools in a Blended Learning Environment.
Lakshmi Preethi Kamak
Vijay Mago
Published in:
HCI (31) (2023)
Keyphrases
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blended learning environment
computational thinking
collaborative learning
open source
blended learning
high school
game design
learning materials
professional development
learning objectives