Login / Signup

Assessing the Impact of Using Python to Teach Computational Thinking for Remote Schools in a Blended Learning Environment.

Lakshmi Preethi KamakVijay Mago
Published in: HCI (31) (2023)
Keyphrases
  • blended learning environment
  • computational thinking
  • collaborative learning
  • open source
  • blended learning
  • high school
  • game design
  • learning materials
  • professional development
  • learning objectives