A virtual reality system for strengthening awareness and participation in rehabilitation for post-stroke patients.
Stefano MotturaLuca FontanaSara ArlatiAndrea ZangiacomiClaudia RedaelliMarco SaccoPublished in: J. Multimodal User Interfaces (2015)
Keyphrases
- virtual reality
- ischemic stroke
- virtual environment
- three dimensional
- computer graphics
- augmented reality
- computer animation
- virtual humans
- virtual world
- interactive virtual
- spinal cord injury
- force feedback
- chinese characters
- multi sensory
- tangible user interface
- computer vision
- virtual museum
- virtual training
- virtual space
- clinical trials
- clinical data
- medical practice
- collaborative virtual environments
- virtual reality technology
- agent model
- signal processing