Influence of Dynamic Field of View Restrictions on Rotation Gain Perception in Virtual Environments.
Hugo BrumentMaud MarchalAnne-Hélène OlivierFerran ArgelaguetPublished in: EuroVR (2020)
Keyphrases
- field of view
- virtual environment
- virtual reality
- virtual world
- image acquisition
- virtual agents
- multiple cameras
- high resolution
- computer graphics
- ego motion
- image resolution
- dynamic environments
- omnidirectional camera
- virtual objects
- physical space
- optical center
- vertical lines
- region of interest
- serious games
- user interface
- image mosaicing