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Imaginary reality gaming: ball games without a ball.
Patrick Baudisch
Henning Pohl
Stefanie Reinicke
Emilia Wittmers
Patrick Lühne
Marius Knaust
Sven Köhler
Patrick Schmidt
Christian Holz
Published in:
UIST (2013)
Keyphrases
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table tennis
computer games
video games
educational games
key features
game theory
databases
virtual environment
game players
real time
real world
game play
game playing
game theoretic
serious games
weighted majority
nash equilibria
online game
website
artificial intelligence
cooperative
multi agent