Where have all the games gone? Explorations on the cultural significance of digital games and preservation.
Joanna BarwickAdrienne MuirJames DearnleyPublished in: DiGRA Conference (2009)
Keyphrases
- digital games
- educational games
- game design
- game play
- foreign language learners
- game based learning
- computer games
- learning environment
- learning tools
- digital game based learning
- serious games
- video games
- educational tool
- digital media
- educational contexts
- gender differences
- role play
- learning games
- multimedia
- secondary school
- case study
- information technology
- database design