Subject and Subjectivity: A Conversational Game Using Possible Worlds.
Ben A. KybartasClark VerbruggeJonathan LessardPublished in: ICIDS (2017)
Keyphrases
- computer games
- video games
- multi modal
- game theory
- role playing
- educational games
- perfect information
- nash equilibria
- virtual world
- nash equilibrium
- game design
- sentiment classification
- game play
- optimal strategy
- game playing
- natural language
- part of speech
- multi agent
- serious games
- game tree
- text classification
- stochastic games
- virtual space
- monte carlo tree search
- cooperative