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Average-price-per-reward games on hybrid automata with strong resets.
Michal Rutkowski
Ranko Lazic
Marcin Jurdzinski
Published in:
Int. J. Softw. Tools Technol. Transf. (2011)
Keyphrases
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hybrid automata
reinforcement learning
finite state automata
game theory
computer games
video games
reward function
training data
serious games
game theoretic
average reward
discounted reward