Games Literacy for Teacher Education: Towards the Implementation of Game-based Learning.
Si ChenSujing ZhangGrace Yue QiJunfeng YangPublished in: J. Educ. Technol. Soc. (2020)
Keyphrases
- real world
- game based learning
- teacher education
- educational games
- game design
- video games
- game based learning environment
- digital games
- online game
- learning environment
- game play
- serious games
- hong kong
- game playing
- mobile learning
- learning outcomes
- virtual world
- game development
- learning processes
- knowledge building
- learning process
- computer games
- professional development
- learning experience
- social networks
- design principles
- technology enhanced learning
- problem based learning
- computer assisted
- virtual environment
- information systems
- artificial intelligence
- machine learning