e-Game: A Generic Auction Platform Supporting Customizable Market Games.
Maria FasliMichael MichalakopoulosPublished in: IAT (2004)
Keyphrases
- pricing mechanism
- video games
- game theory
- computer games
- game playing
- game play
- nash equilibrium
- perfect information
- game design
- nash equilibria
- pricing model
- game engine
- bidding strategies
- game theoretic
- supply chain management
- serious games
- mechanism design
- equilibrium strategies
- game development
- electronic markets
- educational games
- pure nash equilibria
- board game
- monte carlo tree search
- games played
- group buying
- game players
- coalitional games
- human computation
- supply chain
- online game
- extensive form games
- cooperative game
- two player games
- double auction
- learning games
- game based learning
- digital games
- game programming
- mobile games
- imperfect information
- general game playing
- multi player
- game mechanics
- winning strategy
- trading agent competition
- human players
- adventure game
- combinatorial auctions
- electronic commerce
- game ai
- game tree search
- minority game
- leader follower
- repeated games
- game tree
- opponent modeling
- solution concepts
- table tennis
- boolean games
- evaluation function
- online auctions
- stochastic games
- cooperative game theory
- idea generation
- budget constraints