Progressive Tearing and Cutting of Soft-bodies in High-performance Virtual Reality.
Manos KamarianakisAntonis ProtopsaltisDimitris AngelisMichail TamiolakisGeorge PapagiannakisPublished in: ICAT-EGVE (2022)
Keyphrases
- virtual reality
- virtual environment
- augmented reality
- three dimensional
- virtual world
- computer graphics
- photorealistic
- multi sensory
- virtual reality technology
- computer animation
- virtual laboratory
- interactive virtual
- collaborative virtual environments
- virtual humans
- pattern recognition
- visual data mining
- virtual space
- virtual training
- virtual museum
- multi user