Virtual Environments, Online Racial Discrimination, and Adjustment among a Diverse, School-Based Sample of Adolescents.
Brendesha M. TynesChad A. RoseSophia HissAdriana J. Umaña-TaylorKimberly MitchellDavid WilliamsPublished in: Int. J. Gaming Comput. Mediat. Simulations (2014)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- multi user
- serious games
- physical environment
- computer graphics
- online learning
- high school
- virtual characters
- united states
- virtual humans
- collision detection
- interaction model
- virtual learning environments
- virtual agents
- role play
- virtual communities
- physical space
- real time
- social networks