Teachers' concerns about adopting constructivist online game-based learning in formal curriculum teaching: The VISOLE experience.
Morris S. Y. JongPublished in: Br. J. Educ. Technol. (2016)
Keyphrases
- game based learning
- students learning
- digital game based learning
- elementary school students
- digital games
- learning environment
- school education
- online game
- hong kong
- learning process
- educational games
- game design
- online learning
- video games
- information literacy
- learning outcomes
- mobile learning
- learning processes
- virtual world
- high school
- educational settings
- school teachers
- technology enhanced learning
- higher education
- cooperative learning
- game play
- game playing
- online environment
- serious games
- teaching materials
- online learning environments
- teaching practices
- online teaching
- e learning
- elementary school
- professional development
- distance learning
- learning experience
- mobile devices
- teaching methods
- learning tools
- language learning
- learning activities
- multimedia
- social networks
- higher order thinking skills