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Compatible Embedding for 2D Shape Animation.
William V. Baxter III
Pascal Barla
Ken-ichi Anjyo
Published in:
IEEE Trans. Vis. Comput. Graph. (2009)
Keyphrases
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computer graphics
d objects
single image
vector space
shape reconstruction
user interface
multi view
three dimensional
shape estimation
computer animation
robust image watermarking
watermarking algorithm
multidimensional scaling
nonlinear dimensionality reduction
graph embedding
manifold embedding