Adversarial N-player Search using Locality for the Game of Battlesnake.
Maximilian Benedikt SchierNiclas WüstenbeckerPublished in: SKILL (2019)
Keyphrases
- minimax search
- game play
- two player games
- search space
- search algorithm
- alpha beta search
- imperfect information
- evaluation function
- search strategy
- video games
- game playing
- search tools
- game tree search
- monte carlo
- virtual world
- search queries
- digital games
- search methods
- board game
- multi player
- spatial locality
- game theory
- opponent modeling