Standing Balance Improvement Using Vibrotactile Feedback in Virtual Reality.
M. Rasel MahmudMichael StewartAlberto CordovaJohn QuarlesPublished in: CoRR (2022)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- virtual world
- augmented reality
- interactive virtual
- three dimensional
- haptic device
- photorealistic
- computer animation
- virtual reality technology
- virtual museum
- virtual laboratory
- computer interface
- visual data mining
- force feedback
- visual feedback
- virtual space
- real time
- virtual humans
- signal processing
- multi sensory
- multimedia