Characterising and recognising game-perfect graphs.
Stephan Dominique AndresEdwin LockPublished in: Discret. Math. Theor. Comput. Sci. (2019)
Keyphrases
- video games
- game play
- educational games
- game playing
- computer games
- game based learning
- graph matching
- game theory
- directed graph
- virtual world
- game theoretic
- graph construction
- monte carlo tree search
- graph theory
- perfect information
- graph mining
- game design
- learning games
- graph representation
- real time strategy games
- graph clustering
- graph partitioning
- graph databases
- graph structure
- nash equilibrium
- activity recognition