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Brain functional networks analysis of five fingers grasping in virtual reality environment.
Xi Cui
Mengjie Liu
Na Zhang
Jianhong Zhang
Na Wei
Ke Li
Published in:
EMBC (2021)
Keyphrases
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virtual reality
virtual environment
virtual world
virtual humans
augmented reality
virtual training
three dimensional
dynamic environments
computer graphics
digital libraries
photorealistic
visuo motor
vision system
human brain
pattern recognition
virtual space
real time
computer interface
interactive virtual