Login / Signup
Slab-Based Raycasting: Exploiting GPU Computing for Volume Visualization.
Jörg Mensmann
Timo Ropinski
Klaus H. Hinrichs
Published in:
VISIGRAPP (Selected Papers) (2010)
Keyphrases
</>
volume visualization
ray casting
volume rendering
graphics hardware
parallel programming
gpu implementation
volume data
real time
parallel processing
optical flow
general purpose
programming language
parallel implementation
optical coherence tomography