Digital Consumer Networks and Producer - Consumer Collaboration: Innovation and Product Development in the Video Game Industry.
Reina Y. ArakjiKarl Reiner LangPublished in: J. Manag. Inf. Syst. (2007)
Keyphrases
- product development
- video games
- process management
- organizational learning
- life cycle
- software industry
- case study
- product design
- software development
- development process
- early phase
- competitive market
- product quality
- expert systems
- design tools
- mass customization
- world wide
- knowledge sharing
- learning experience
- educational games
- engineering design
- learning tools
- electronic commerce
- product development process