Using App Inventor for creating apps to support m-learning experiences: A case study.
Antonio Ortega-GarcíaAntonio Ruiz-MartínezRafael Valencia-GarcíaPublished in: Comput. Appl. Eng. Educ. (2018)
Keyphrases
- m learning
- mobile applications
- mobile apps
- mobile technologies
- learning contexts
- lifelong learning
- mobile phone
- mobile learning
- case study
- learning opportunities
- mobile devices
- educational contexts
- user experience
- e learning
- distance education
- smart phones
- mobile users
- end users
- context aware
- learning content
- knowledge management
- mobile platforms
- learning technologies