Virtual Environment to Treat Social Anxiety.
Ana Paula CláudioMaria Beatriz CarmoTânia PinheiroFrancisco EstevesEder LopesPublished in: HCI (10) (2013)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- collision detection
- social media
- computer graphics
- social interaction
- physical environment
- multi user
- synthetic characters
- social networks
- serious games
- virtual humans
- virtual training
- haptic feedback
- virtual characters
- learning processes
- user interface
- human behavior
- three dimensional