e-Campus: A Mmorpg Providing E-Services To Campus Users.
Didier SébastienOlivier SébastienNoël ConruytPublished in: Int. J. Intell. Games Simul. (2008)
Keyphrases
- university campus
- end users
- user centric
- rapidly in recent years
- web environment
- user requests
- mobile services
- mobile phone users
- web services
- location information
- campus network
- service oriented
- smart phones
- user specific
- value added services
- information resources
- user groups
- user interaction
- internet service providers
- internet usage
- user experience
- context aware services
- user interface
- mobile phone
- transparent access
- mobile applications
- m learning
- online course
- physical location
- user privacy
- personal preferences
- mission critical
- online services
- personalized services
- internet services
- service offerings
- personal data