Mean field LQG games with mass behavior responsive to a major player.
Son Luu NguyenMinyi HuangPublished in: CDC (2012)
Keyphrases
- optimal control
- motion planning
- game play
- imperfect information
- pure nash equilibria
- repeated games
- boolean games
- board game
- two player games
- computer games
- real time
- video games
- game design
- linear quadratic
- game theoretic
- machine learning
- game playing
- educational games
- stochastic games
- nash equilibrium
- human players
- belief networks
- multi player
- degrees of freedom
- card game
- game theory
- dynamic programming