Characterisation of forests with trivial game domination numbers.
Mohammad J. Nadjafi-AraniMark H. SiggersHossein SoltaniPublished in: J. Comb. Optim. (2016)
Keyphrases
- case study
- computer games
- video games
- game playing
- game theory
- game theoretic
- nash equilibrium
- educational games
- virtual world
- random forest
- game play
- game design
- imperfect information
- artificial intelligence
- learning games
- general game playing
- role playing
- serious games
- real time
- game development
- game based learning
- pursuit evasion
- winning strategy