Evaluating dual-view perceptual issues in handheld augmented reality: device vs. user perspective rendering.
Klen Copic PuciharPaul CoultonJason AlexanderPublished in: ICMI (2013)
Keyphrases
- augmented reality
- head mounted
- user interface
- virtual reality
- virtual objects
- mixed reality
- human computer interaction
- computer generated images
- real scenes
- multi user
- markerless
- input device
- view dependent
- photorealistic
- molecular structures
- high quality
- three dimensional
- vision system
- live video
- tangible interaction
- head mounted display
- real environment
- d scene