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Exploring the Use of Augmented Reality to Support Science Education in Secondary Schools.
Mattias Davidsson
David Johansson
Katrin Lindwall
Published in:
WMUTE (2012)
Keyphrases
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augmented reality
science education
virtual objects
secondary school
science learning
human computer interaction
virtual reality
hong kong
real environment
head mounted display
case study
three dimensional
active learning
social network analysis
tangible interaction